The 4 interactive zones are located at the four corners of the swimming pool.
There are 2 levels of interactions.
LEVEL 1:
People who are standing in the same zone interact with each other by the movement of the separator roof.
The scenarios goes like as follows:
Scenario 1:
No one is standing, the roof is flat and no water pouring.
Scenario 2:
One person is standing, roof bends down towards him/her and water starts pouring like a sheet.
Scenario 3: When 2 people are standing, roof moves up/down with water pouring on both sides, alternatively.
Scenario 4:
When more than 2 people standing on oppsite sides, roof moves faster and splashes water all around the zone.
LEVEL 2:
People who are standing in the opposite zones interact with each other by a gesture: JUMPING. This gesture leads to a fountain popping out from the tiny outlets below, to the person on the opposite zone.
This can be played on both sides. The scenario goes like this:

In order to increase random play and interaction among different people in space, we can store a default program, wherein 2 people in opposite zones are connected just for 60 seconds.With time, different people in opposite zones get connected.
The scenario goes like this:
